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 Making Multiple Temporary Resist Potions

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Join date : 2011-10-29
Age : 25

PostSubject: Making Multiple Temporary Resist Potions   Fri Nov 04, 2011 12:33 am

This guide will show you how to create 12 different resist potions.
25
50
75
for all resists.
This will also show you how to prevent stacking of the same type.

Step 1: open misc.txt and copy the stamina potion line, and make the following changes.
Quote :

Type: elix
State: Potion_res_xxxx_yy
(An X represents the resistance code, I use fire,cold,ltng,pois)
(A Y represents the value, 25,50,75)
Len: 750 (this will make the potions last 30 secs)
Stat1: your chosen resistance (used from ISC.txt, fireresist,coldresist,lightresist,poisonresist)
Calc1: 25,50, or 75
Stat2: your chosen max resistance (also used from ISC.txt, maxfireresist ....)
Spelldesc: 1
Spelldescstr: xxxdesc (you do not "have" to add a description, but how will the players know what they do? xxx stands for the item code)
save the file

Step 2: open states.txt and do the following
Quote :

State: this is where you put Potion_res_xxxx_yy for each of your potions
Group:
4, for all your fire potions
5, for all your cold potions
6, for all lightning
7, for all poison
rfblue: this columns specifies that when the state is active, the stat will appear blue in the stat screen, put a 1 here for all fire potions.
rlblue: put a 1 here for all lightning potions
rcblue: put a 1 here for all cold potions
rpblue: put a 1 here for all poison potions
Stat: put the corresponding stat for that potion (used from ISC.txt, fireresist..... etc)
save the file

create your own strings and descriptions.
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